Next Update


I'm considering a relatively large re-work on this project. In particular, I'm thinking of moving examples out of the end (and also making them less... weird) and putting them up front in each of the various sections. Maybe 3 different examples for each move. See the thing in practice instead of talk about it in theory. 

I've joked about this text as "10k words about how to play a game wrong." For those of you who have used this document, I'd value your input in how you've used it and folded it into your play. What would have helped you understand the best practices better? What would you like to see?

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Comments

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I do like the idea of having examples in-section. It took me a couple of readthroughs to get everything so examples might help that